The kingdom is falling

Version 0.7.2 · The adventure comes together

Ex Inferis

Face Brévelor’s corruption together, or lead your own heroes solo.

An isometric hack-and-slash built with Unreal Engine. Form a party of four characters from the Knight, the Archer, the Battle Mage and Soraline. Fight, gather loot and develop every hero’s skills and runes.

New in 0.7.0

Your party. Your way to play.

Four character slots. Play with friends, lead your own heroes, or combine both in an online party.

Illustration of the Knight, Archer, Battle Mage and Soraline fighting together
Version 0.7.0 illustration · French artwork

1–4 players · Up to 4 characters

Online cooperation

Join a public party or invite friends to a private one. Each player can bring several personal heroes, within the party’s four slots.

1 player · Up to 4 characters

Solo with multiple heroes

Bring up to three other characters from your local profile. Control one hero while your companions follow and fight alongside you.

Explore the play modes →

Forge your legend

Descend where the light dies

Combat, progression, and exploration intertwine in depths where every encounter may reveal a new source of power.

Tactics

Fight together

Combine melee, arrows and magic, protect allies and benefit from friendly auras. Starting level and party size set dungeon difficulty.

Characters

Four complementary heroes

Knight, Archer, Battle Mage and Soraline: develop each character’s combat style through paths, equipment and runes.

Specialisation

Paths and masteries

Learn up to four paths and unlock their masteries at 20 points. Prepare eight actions while keeping your learned bonuses active.

Rewards

Equipment and loot

Every hero has a personal loot reserve and priorities. Compare upgrades and share items and gold through your local profile or online account stash.

Arcana

Runes and runewords

Combine runes and trigger effects that expand your tactical options.

Depths

Monsters and elites

Explore the Crypt and the Cemetery, face their bosses, and adapt your strategy to elite groups.

A hero overlooking the city of Brévelor

The world of Brévelor

Three Guardians. One faceless corruption.

Brévelor once relied on the balance maintained by three Guardians. When a demonic influence claimed them, the city and its lands began to decay.

The Knight, the Archer, the Battle Mage, and Soraline cross contaminated regions, fight the creatures returning from below, and reach the source of the evil.

Enter the world →

Four playable heroes

Choose your style

Begin on the Sword Path as the Knight or the Bow Path as the Archer, or embrace the Battle Mage’s Arcane Path. Soraline has her own path with Freezing Shot, Multishot, Clone, and the Precision mastery.

The Ex Inferis Knight

Close combat

The Knight

Sword, shield, five melee ranks, and a mastery that finishes severely weakened enemies.

The Ex Inferis Archer carrying her bow in front of overgrown ruins

Ranged combat

The Archer

Bow, quiver, five ranged ranks, and a mastery that lets arrows pierce their first target.

The Ex Inferis Battle Mage

Hybrid combat

The Battle Mage

Sword, shield, five arcane ranks, and Living Storm combine elemental magic, control, and defence.

The Ex Inferis hero Soraline

Archer

Soraline

Frost, arrows fired in a fan, and a Clone. Precision marks enemies to increase the damage they receive.

Character creation groups heroes into Knight, Archer, and Mage categories. Appearance is saved per character and remains cosmetic: bonuses depend on the items actually equipped.

Game loop

Return stronger

Every expedition feeds the next one until distant threats come within reach.

Explore
Fight
Collect
Improve
Confront

Heroes’ guide

Understand the systems

Clear documentation, expanded as development progresses.

Chapter I

Combat

Damage resolution, melee and ranged attacks, action slots, resources, and defensive mechanics.

Read the chapter →

Chapter II

Skill paths

Ranks, skill levels, secondary-path choices, and the masteries of Sword, Bow, Arcane, Defence, Resistance, and Auras.

Read the chapter →

Chapter III

Progression

Levels, attributes, experience, and the hero’s growth throughout the journey.

Read the chapter →